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Publications
Sohyun Park, Wonyoung Lee, Sangjun Lee, and Woohun Lee. 2025. Beyond ‘What’s This?’: Designing Conversational Agents to Support Children's Inquiry and Engagement in Exhibits. In Proceedings of the 2025 ACM Designing Interactive Systems Conference (DIS '25). Association for Computing Machinery, New York, NY, USA, 1020–1039.
Seung Hyeon Han, Yeeun Han, Kyeongho Park, Sangjun Lee, and Woohun Lee. 2025. SpatIO: Spatial Physical Computing Toolkit Based on Extended Reality. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI '25). Association for Computing Machinery, New York, NY, USA, Article 978, 1–22.
Seung Hyeon Han, Yeeun Han, Kyeongho Park, Sangjun Lee, and Woohun Lee. 2025. Demonstration of SpatIO: Spatial Physical Computing Toolkit Based on Extended Reality. In Adjunct Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology (UIST Adjunct '25). Association for Computing Machinery, New York, NY, USA, Article 31, 1–3.
Yeeun Shin, Seung Hyeon Han, and Woohun Lee. 2025. Desk Console: Augmenting 3D Virtual Controls on Physical Desks for Immersive Authoring. In Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA '25). Association for Computing Machinery, New York, NY, USA, Article 727, 1–4.
Chaeeun Lee, Jinwook Kim, Hyeonbeom Yi, and Woohun Lee. 2024. Viewer2Explorer: Designing a Map Interface for Spatial Navigation in Linear 360 Museum Exhibition Video. In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI '24). Association for Computing Machinery, New York, NY, USA, Article 400, 1–15.
Byoungjae Kim, Jiwoo Hong, and Woohun Lee. 2022. Poly: Shape-changing Conversational Agent Helps Identify Multiple Characters in Storytelling. In Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '22). Association for Computing Machinery, New York, NY, USA, Article 69, 1–7.
Chee Eun Ahn, Woohun Lee, Hunmin Park, and Jiwoo Hong. 2022. MeowPlayLive: Enhancing Animal Live Streaming Experience Through Voice Message-Based Real-Time Viewer-Animal Interaction. In Designing Interactive Systems Conference (DIS '22). Association for Computing Machinery, New York, NY, USA, 849–864.
Donghyeon Ko, Jee Bin Yim, Yujin Lee, Jaehoon Pyun, and Woohun Lee. 2021. Designing Metamaterial Cells to Enrich Thermoforming 3D Printed Object for Post-Print Modification. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI '21). Association for Computing Machinery, New York, NY, USA, Article 671, 1–12.
HyeonBeom Yi, Jaehoon Pyun, Chaeeun Lee, and Woohun Lee. 2020. Scienscope: Hand-Held Mediation Device for Facilitating Exploratory Behaviors with Exhibits in Museum Visitors. In Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS '20). Association for Computing Machinery, New York, NY, USA, 709–721.
Jiwoo Hong, HyeonBeom Yi, Jaehoon Pyun, and Woohun Lee. 2020. A Demonstration of SoundWear: Wearable Device Using Sound Augmentation to Enrich Open-ended Outdoor Play Experience of Children. In Companion Publication of the 2020 ACM Designing Interactive Systems Conference (DIS' 20 Companion). Association for Computing Machinery, New York, NY, USA, 353–356.
Jiwoo Hong, HyeonBeom Yi, Jaehoon Pyun, and Woohun Lee. 2020. SoundWear: Effect of Non-speech Sound Augmentation on the Outdoor Play Experience of Children. In Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS '20). Association for Computing Machinery, New York, NY, USA, 2201–2213.
Hwan Kim, HyeonBeom Yi, Hyein Lee, and Woohun Lee. "HapCube: A Fingertip-Sized Tactile Device Providing 2+1 Dimensional Pseudo-Force Feedback." CHI'18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, 2018.
* Honorable mention award
Hwan Kim, HyeonBeom Yi, Hyein Lee, and Woohun Lee. “HapCube: A Wearable Tactile Device to Provide Tangential and Normal Pseudo-Force Feedback on a Fingertip.” CHI EA ’18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, 2018.
Bogyeong Kim, Jaehoon Pyun, and Woohun Lee. “Enhancing Storytelling Experience with Story-Aware Interactive Puppet.” CHI EA ’18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, 2018.
Seungki Kim, Jiwoo Hong, Jaeyeon Lee, Hyun-Sook Choi, Geehyuk Lee, and Woohun Lee. “TouchBranch: Understanding Interpersonal Touches in Interactive Installation.” DIS ’18: Proceedings of the 2018 Designing Interactive Systems Conference. ACM, 2018.
Donghyeon Ko, Daye Kwon, Eunjin Kim, and Woohun Lee. “BubbleTalk: Enriching Experience with Fish by Supporting Human Behavior.” DIS ’18: Proceedings of the 2018 Designing Interactive Systems Conference. ACM, 2018.
* Honorable mention award
Daye Kwon, and Woohun Lee. “Artifact Mixtape: Curating Music in Personal Tangible Artifacts.” DIS ’18 Companion: Proceedings of the 2018 ACM Conference Companion Publication on Designing Interactive Systems. ACM, 2018.
Hyung Kun Park, HyeonBeom Yi, and Woohun Lee. “Recording and Sharing Non-Visible Information on Body Movement while Skateboarding.” Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM, 2017.
Hyung Kun Park, and Woohun Lee. “Motion Log Skateboard: Visualizing Pressure Distribution of Skateboarding.” Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2017.
Jiwoo Hong, Hyung Kun Park, and Woohun Lee. “Conveyor World: Mixed Reality Game on Physically Actuated Game Stage.” Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2017.
Jiwoo Hong, Hyung Kun Park, and Woohun Lee. “A Demonstration of Conveyor World: Mixed Reality Game on Physically Actuated Game Stage.” Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2017.
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