Publications
2021
-
Jiwoo Hong and Woohun Lee. 2021. Augmenting television narratives using interactive home appliances. Digital Creativity, 33, 35-48.
Augmenting television narratives using interactive home appliances
-
Donghyeon Ko, Jee Bin Yim, Yujin Lee, Jaehoon Pyun, and Woohun Lee. 2021. Designing Metamaterial Cells to Enrich Thermoforming 3D Printed Object for Post-Print Modification. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI '21). Association for Computing Machinery, New York, NY, USA, Article 671, 1–12.
Designing Metamaterial Cells to Enrich Thermoforming 3D Printed Object for Post-Print Modification
-
Jee Bin Yim, Donghyeon Ko, and Woohun Lee. 2021. Romi: Screen Peripheral Companion for Mediating Children’s Healthy Screen Use. In Interaction Design and Children (IDC '21). Association for Computing Machinery, New York, NY, USA, 456–460.
Romi: Screen Peripheral Companion for Mediating Children’s Healthy Screen Use
2020
-
Jiwoo Hong, HyeonBeom Yi, Jaehoon Pyun, and Woohun Lee. 2020. A Demonstration of SoundWear: Wearable Device Using Sound Augmentation to Enrich Open-ended Outdoor Play Experience of Children. In Companion Publication of the 2020 ACM Designing Interactive Systems Conference (DIS' 20 Companion). Association for Computing Machinery, New York, NY, USA, 353–356.
A Demonstration of SoundWear: Wearable Device Using Sound Augmentation to Enrich Open-ended Outdoor Play Experience of Children
-
Richard Chulwoo Park, Donghyeon Ko, Hyunjung Kim, Seung Hyeon Han, Jee Bin Lim, Jiseong Goo, Geehyuk Lee, and Woohun Lee. 2020. Defining Basic Archetypes of an Intelligent Agent’s Behaviour in an Open-Ended Interactive Environment. Digital Creativity 31 (2): 65–81.
Defining Basic Archetypes of an Intelligent Agent’s Behaviour in an Open-Ended Interactive Environment
-
Bogyeong Kim, Chaeeun Lee, Jung Huh, and Woohun Lee. 2020. Puppet Book: Digital Storybook with Back-of-Device Puppeteering Interface for Parent and Child. In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (CHI EA '20). Association for Computing Machinery, New York, NY, USA, 1–4.
Puppet Book: Digital Storybook with Back-of-Device Puppeteering Interface for Parent and Child
-
HyeonBeom Yi, Jaehoon Pyun, Chaeeun Lee, and Woohun Lee. 2020. Scienscope: Hand-Held Mediation Device for Facilitating Exploratory Behaviors with Exhibits in Museum Visitors. In Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS '20). Association for Computing Machinery, New York, NY, USA, 709–721.
Scienscope: Hand-Held Mediation Device for Facilitating Exploratory Behaviors with Exhibits in Museum Visitors
-
Jiwoo Hong, HyeonBeom Yi, Jaehoon Pyun, and Woohun Lee. 2020. SoundWear: Effect of Non-speech Sound Augmentation on the Outdoor Play Experience of Children. In Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS '20). Association for Computing Machinery, New York, NY, USA, 2201–2213.
SoundWear: Effect of Non-speech Sound Augmentation on the Outdoor Play Experience of Children
2019
-
HyeonBeom Yi, Jiwoo Hong, Hwan Kim, and Woohun Lee. 2019. DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience. In Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology (VRST '19). Association for Computing Machinery, New York, NY, USA, Article 22, 1–11.
DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience
-
HyeonBeom Yi, Jiwoo Hong, and Woohun Lee. 2019. DexController : Hand-Held Controller Recognizing Grasp-Pose and Grasp-Force in Virtual Reality Defense Game. In Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology (VRST '19). Association for Computing Machinery, New York, NY, USA, Article 106, 1–2.
DexController : Hand-Held Controller Recognizing Grasp-Pose and Grasp-Force in Virtual Reality Defense Game
-
Jiwoo Hong. 2019. Effect of Digitally Augmented Toys on Young Children's Experience in Pretend Play. In Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts (CHI PLAY '19 Extended Abstracts). Association for Computing Machinery, New York, NY, USA, 15–20.
Effect of Digitally Augmented Toys on Young Children's Experience in Pretend Play
-
Donghyeon Ko, Yujin Lee, Jee Bin Yim, and Woohun Lee. 2019. HeatMat: Designing Internal Structures for Supporting Hands-on Design Activity with Heated 3D Printed Objects. In Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (UIST '19 Adjunct). Association for Computing Machinery, New York, NY, USA, 47–49.
HeatMat: Designing Internal Structures for Supporting Hands-on Design Activity with Heated 3D Printed Objects.
-
Jiwoo Hong, Donghyeon Ko, and Woohun Lee. 2019. Investigating the Effect of Digitally Augmented Toys on Young Children’s Social Pretend Play. Digital Creativity 30 (3): 161–76.
Investigating the Effect of Digitally Augmented Toys on Young Children’s Social Pretend Play
-
Jiwoo Hong and Woohun Lee. 2019. The Use of Interactive Toys in Children’s Pretend Play: An Experience Prototyping Approach. Archives of Design Research, Vol. 32, No. 3, 35-47
The Use of Interactive Toys in Children’s Pretend Play: An Experience Prototyping Approach
2018
-
Daye Kwon and Woohun Lee. 2018. Artifact Mixtape: Curating Music in Personal Tangible Artifacts. In Proceedings of the 2018 ACM Conference Companion Publication on Designing Interactive Systems (DIS '18 Companion). Association for Computing Machinery, New York, NY, USA, 265–270.
Artifact Mixtape: Curating Music in Personal Tangible Artifacts.
-
Donghyeon Ko, Daye Kwon, Eunjin Kim, and Woohun Lee. 2018. BubbleTalk: Enriching Experience with Fish by Supporting Human Behavior. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). Association for Computing Machinery, New York, NY, USA, 919–930.
BubbleTalk: Enriching Experience with Fish by Supporting Human Behavior
-
Bogyeong Kim, Jaehoon Pyun, and Woohun Lee. 2018. Enhancing Storytelling Experience with Story-Aware Interactive Puppet. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA '18). Association for Computing Machinery, New York, NY, USA, Paper LBW076, 1–6.
Enhancing Storytelling Experience with Story-Aware Interactive Puppet
-
Hwan Kim, HyeonBeom Yi, Hyein Lee, and Woohun Lee. 2018. HapCube: A Fingertip-Sized Tactile Device Providing 2+1 Dimensional Pseudo-Force Feedback. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA '18). Association for Computing Machinery, New York, NY, USA, Paper D304, 1–4.
HapCube: A Fingertip-Sized Tactile Device Providing 2+1 Dimensional Pseudo-Force Feedback
-
Hwan Kim, HyeonBeom Yi, Hyein Lee, and Woohun Lee. 2018. HapCube: A Wearable Tactile Device to Provide Tangential and Normal Pseudo-Force Feedback on a Fingertip. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). Association for Computing Machinery, New York, NY, USA, Paper 501, 1–13.
HapCube: A Wearable Tactile Device to Provide Tangential and Normal Pseudo-Force Feedback on a Fingertip
-
Seungki Kim, Jiwoo Hong, Jaeyeon Lee, Hyun-Sook Choi, Geehyuk Lee, and Woohun Lee. 2018. TouchBranch: Understanding Interpersonal Touches in Interactive Installation. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). Association for Computing Machinery, New York, NY, USA, 535–546.
TouchBranch: Understanding Interpersonal Touches in Interactive Installation